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GAMIFICATION OF THE WORKPLACE

Most people grew up playing games, not only because most children love playing games, but because games help us improve and exercise cognitive function. Gamification is the ideas of bringing gaming concepts, such as points, rounds, goals, gamertags and competition into another environment. In this case, we want to bring gamification into the workplace by augmented your reality. Although creatives develop new ideas and formulate stories, this is the work they have chosen to do, making the SInDy platform an ideal workplace for them to flourish. What we offer is a new work/collaboration environment with applied gamification, maintaining the passion creatives have to narrate their stories.  

Screen captures of our current app

Screen captures of our current app

the Sindy app will…

  • ENGAGE, ENGAGE and further ENGAGEMENT

  • TRACK STAGES of COLLABORATION for your Projects

  • 20 Questions game to ASSESS your team’s feelings

  • Team scores for INTangible data such as how many times you supported a teammate

  • Individual Project CUBE’s STATED GOAL

  • Personal scores for Tangible Data such as PINs of Engagement

  • GPS points for steps, sleep and mindfulness

  • JabbRGems awarded for discounted GEAR

  • EMBED WEARABLES like Apple Watch or FitBit